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Distinguish between the fairness and biases

    Assignment Instructions

    Assignment ID: FG133136316

    “Game-based psychometric assessments are becoming an increasingly common recruitment tool to screen through thousands of applications in search of the best candidates. Game-based assessments incorporate game elements into psychometric tests and can be used alongside or as an alternative to, traditional psychometric test solutions to make the recruitment process more

    effective and efficient for employers and provide an engaging experience for Candidates”. An example of a game-based psychometric assessment is IBM’s “Prove It”, which assesses a candidate’s verbal ability by asking the candidate to identify as many misspelt words and punctuation errors as possible in the time provided.

    (1) Distinguish between the fairness and biases that result from using a game-based assessment in a selection process and discuss the extent to which game-based assessment findings should be used in a selection decision. (Note: answer need not be confined to IBM’s “Prove It” test of verbal ability, i.e., other relevant examples can be used).

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